Best Diablo 2 Builds For Each Class

You can play Diablo II: Resurrected however you like. Yet, not every build and skill is viable after the first difficulty.

If you want to go past Nightmare’s Duriel, you need some planning. Therefore, we’re sharing some of the best Diablo 2 builds for all seven classes, and we added the challenge level for each.

The remaster debuted on September 23, 2021. If you’re a new player rather than a returning fan, you can start by checking the video below:

Best Diablo 2 Builds

Blizzard Sorceress

  • Skills: Ice Bolt (20), Ice Blast (20), Glacial Spike (20), Frost Nova (3), Blizzard (20), Cold Mastery (20), Teleport (1), Energy Shield (2)
  • Recommended Gear: Tal Rasha’s Wrappings set, Death’s Fathom wand, The Oculus wand, Harlequin Crest helmet, Magefist gloves, Silkweave boots, Arachnid Mesh belt, Lidless Wall helmet, Stone of Jordan Ring, Mara’s Kaleidoscope amulet.
  • Recommended Runewords: Spirit, Heart of the Oak, Enigma.
  • Difficulty Level: Beginner.

The easiest way to beat the game is with the Blizzard Sorceress build. It’s powerful, easy to build, and not gear-dependent. Nevertheless, your gear must cover resistances, defenses, and movement speed, mostly.

You will focus on cold three and use Teleport and Energy Shield as your only defensive options. Luckily, cold spells can slow down and freeze enemies.

You start putting points into Ice Bolt and then Ice Blast plus Frost Nova as your debuffing skill. Then, you continue building towards Blizzard, which should become your main active skill. 

Diablo II sorceress blizzard build
Energy Shield drains mana, so you’ll need extra points on the Energy attribute.

Frozen Orb Sorceress

  • Skills: Ice Bolt (20), Glacial Spike (20), Frozen Orb (20), Frozen Armor (1), Shiver Armor (1), Chilling Armor (10), Cold Mastery (20), Teleport (1), Warmth (8)
  • Recommended Gear: Tal Rasha’s Wrappings set, The Oculus wand, Death’s Fathom wand, Harlequin crest helmet, Snowclash belt, Arachnid Mesh belt, Silkweave boots, Magefist gloves, Lidless Wall helmet, Stone of Jordan Ring, Mara’s Kaleidoscope.
  • Recommended Runewords: Spirit, Heart of the Oak, Enigma.
  • Difficulty Level: Easy.

Whereas the Fire is a tempting element, the truth is enemies with fire resistance become very common on Nightmare and Hell difficulties. So, we’re going for another cold Sorceress, this time using Frozen Orb.

You’ll start the build with Ice Blast and Frozen Armor. Both are enough to carry you towards Glacial Spike, although Act II and Act III might become challenging. Then, you can build your way towards Frozen Orb, Ice Mastery, and either Chilling Armor or Shiver Armor. Also, put points on Teleport, Energy Shield, and Warmth for the extra mana regen.

The gear is somewhat similar to the Sorceress above. You focus on +skill levels, resistances, faster cast rate, and extra life.

frozen orb sorceress
You can customize your defensive options by tweaking the points on Warmth, Energy Shield, and Shiver Armor.

Lighting Javelin Amazon

  • Skills: Dodge (5), Avoid (5), Evade (5), Critical Strike (5), Pierce (5), Power Strike (20), Lighting Fury (20), Lightning Strike (20), Charged Strike (20)
  • Recommended Gear: Titan’s Revenge javelin, Thunderstroke javelin, Stormshield shield, Arkaine’s Valor chest piece, Thundergod’s Vigor, Gore Rider boots, Soul Drainer gloves, Griffon’s Eye ring, The Cat’s Eye amulet.
  • Recommended Runewords: Chains of Honor, Enigma, Splendor.
  • Difficulty Level: Easy.

The Lightning Javazon can build upon neat percent chances to avoid, dodge, and evade attacks and ailments. Also, add critical strikes, increased attack rating (hit chance), and pierce chance. You’ll build on these passives slowly but surely. 

Your offensive options are simple as they all work similarly. You’ll get Power Strike, Charged Strike, Lightning Strike, and Lighting Fury. It’s up to you to choose your primary active skill.

As I said, the Amazon kites enemies to death. Always fight from a safe distance, keep running, and be on the lookout for extra run/walk speed on your gear. 

lighting javazone
The Amazon’s defensive buffs are pretty powerful.

Strafe Amazon

  • Skills: Strafe (20), Multiple Shot (20), Critical Strike (20), Penetrate (1), Pierce (20), Valkyrie (20), Dodge (6), Evade (6), Avoid (6)
  • Recommended Gear: Windforce, Andariel’s Visage, Fortitude Runeword, Laying Of Hands, Gore Rider, Razortail, Atma’s Scarab, Ravenfrost + Bul-Kathos’s Wedding Band, Harmony Runeword Weapon, Hellfire Torch.
  • Recommended Runewords: Chains of Honor, Enigma, Splendor.
  • Difficulty Level: Easy.

Our next Amazon build focuses on magical skills rather than elemental damage. We’re going for Multiple Shot and Strafe, both skills suffering from a lack of synergies.

To enhance your damage, you’re adding 20 points into Critical Strike. Your first levels should go into Magical arrow and Critical Strikes. Most importantly, you’ll unlock the mighty Valkyrie at level 30, and she will benefit from your defensive points on Dodge, Evade, and Avoid.

The Strafe Bowazon needs powerful bows, though, with the highest DPS you can find. Other than that, search for extra attack speed, life stolen per hit, mana stolen per hit, faster run/walk, or faster hit recovery.

strafe amazon
The Valkyrie draws enemy fire away from you.

Blessed Hammer Paladin

  • Skills: Blessed Hammer (20), Vigor (20), Blessed Aim (20), Concentration (20), Holy Shield (20), Charge (1), Smite (1)
  • Recommended Gear: Wizardspike dagger, Herald of Zakarum shield, Harlequin Crest helmet, Que-Hegan’s Wisdom chest piece, Arachnid Mesh belt, Sandstorm Trek boots, Magefist gloves, Mara’s Kaleidoscope amulet.
  • Recommended Runewords: Spirit, Heart of the Oak, Enigma.
  • Difficulty Level: Moderate.

Paladin’s are the most complex characters to use because you can only have one aura at a time. Because aura skills don’t synergize, wasting points on unnecessary skills is easier. 

Either way, the build goes for Blessed Hammer as the main active skill. Blessed Hammer synergizes with Vigor and Blessed aim, both auras included in the build. However, your main aura is Concentration, as it dramatically increases your attack damage.

For defenses, use Holy Shield and Smite as utility skills. Also, search for Vitality, resistances, hit chance, extra skill points, and high armor on gear.

paladin hammer build
Paladins rely heavily on armor defenses.

Fist of Heavens Paladin

  • Skills: Holy shock (20), Conviction (18), Holy Shield (20), Holy Bolt (20), Fist of Heavens (20)
  • Recommended Gear: Harlequin Crest helmet, Guardian Angel chest armor, Thundergod’s Vigor, War Traveler boots, Magefist gloves, Herald of Zakarum shield, Griffon’s Eye ring, Bul-Kathos’ Wedding Band ring, Seraph’s Hymn amulet.
  • Recommended Runewords: Enigma, Call to Arms, Heart of the Oak, Spirit.
  • Difficulty Level: Hard.

Fist of Heavens build requires some heavy gear investment, but it can become one of the highest DPS builds in the game. Your gear needs to cover DPS, attack speed, defenses, resistances, and +skills.

Thus, we’re focusing on Fist of Heavens as your primary skill. It’s a level 30 skill, though, and therefore you have no real skills other than Holy Bolt, which is not very strong. So, Normal difficulty is going to be very tough. 

Then, we’re picking Holy Shock as our aura. It synergizes with the main skill, and it’s pretty powerful. Lastly, we have two utility skills: Holy shield for defenses, and Conviction, an aura that lowers defenses and resistances. 

fist of heavens
The Fist of Heavens Paladin spikes in power after level 40.

Summoner Necromancer

  • Skills: Raise Skeleton (20), Raise Skeletal Mage (20), Revive (1), Skeletal Mastery (20), Fire Golem (10), Golem Mastery (20), Summon Resist (20), Life Tap (1)
  • Recommended Gear: Tran-Oul’s Avatar set, Carin Shard wand, Arm of King Leoric wand, Harlequin Crest helmet, Tran-Oul’s Scales chest armor, Arachnid Mesh belt, Marrowwalk boots, Magefist gloves, Homunculus shield, Boneflame shield, Stone of Jordan ring, Mara’s Kaleidoscope amulet.
  • Recommended Runewords: White, Enigma, Heart of the Oak.
  • Difficulty Level: Easy.

The Summonancer can take a toll on your computer and your patience, but it’s the safest bet. Both in PvP and PvE, it has proven one of the best Diablo II builds of all time…if you take the time to raise the monsters.

And the monsters are plenty, capable of overwhelming any area. You’ll work with Raise Skeleton, Skeleton Mastery, Rase Skeletal Mage, Fire Golem, and Revive. On top of that, Corpse Explosion is your utility option, plus the proper Masteries. Lastly, Life Tap is your curse, so your mobs can heal.

We’re putting two points on Revive because the AI is not very good at handling revived monsters. Otherwise, be on the lookout for +skills on your gear, as it guarantees extra life, damage, and resistances for your summons.

You can tweak and change points between Revive, Fire Golem, and Golem Mastery.

Bone Spirit Necromancer

  • Skills: Teeth (20), Bone Spear (20), Bone Spirit (20), Bone Wall (20), Bone Prison (20), Decrepify (5)
  • Recommended Gear: Boneshade wand, Boneflame shield, Homunculus Shield, Harlequin Crest helmet, Skin of the Vipermagi chest piece, Arachnid Mesh belt, Marrowwalk boots, Magefist gloves, Lidless Wall helmet, Mara’s Kaleidoscope amulet, Stone of Jordan ring.
  • Recommended Runewords: Enigma, Heart of the Oak, Bone, White.
  • Difficulty Level: Moderate.

Your primary active skills are Bone Spear and Bone Spirit. You’d go for Bone Wall and Bone Prison as defensive options.

We’re ditching Bone Armor because it absorbs a flat damage amount, which can become ineffective in the end-game. However, you may invest 20 points into Bone Armor by taking the points out of teeth.

Lastly, we’re putting 5 points into the Decrepify curse. It slows down enemies and makes them take increased damage. Your gear should cover other areas like Vitality, extra skill points, and resistances.

bone spirit necromancer
Bone skills are not as powerful as Sorceress skills.

Whirlwind Barbarian

  • Skills: Whirlwind (20), Weapon Mastery (20), Battle Orders (20), Shout (20), Natural Resistance (8), Increased Speed (5), Iron Skin (5), Battle Command (1), Leap (1), Leap Attack (1)
  • Recommended Gear: Guillaume’s Face helmet, String of Ears belt, Gore Rider boots, Steelrend gloves, Raven Frost ring, Highlord’s Wrath amulet.
  • Recommended Runewords: Breath of the Dying, Duress, Death, Chains of Honor.
  • Difficulty Level: Hard.

Sadly, the Barbarian is the least balanced class. Often, melee classes on Diablo are weaker and flimsier than ranged characters. You can ease the issue with the Battle Command warcry, which temporarily raises your skills by one level. 

That said, if you want to pick the Barbarian, you can go for a Whirlwind build. Aside from Whirlwind, you’ll pick Shout and Battle Orders as your cries, Increased Stamina, Increased Speed, Iron Skin, and Natural Resistances. Build upon these passives slowly but steadily.

Lastly, put 20 points into a weapon mastery once you’ve chosen your preferred weapon. That said, your gear must cover damage, attack rating, high defenses, attack speed, and plenty of Vitality. 

Whirlwind Barbarian Diablo II build
A Barbarian without proper gear dies pretty fast.

Double Throw Barbarian

  • Skills: Double Swing (20), Double Throw (20), Throwing Mastery (20), Iron SKin (5), Natural Resistances (10), Increased Stamina (9), Increased Speed (10), Shout (5), Battle Orders (5), War Cry(5), Leap (1)
  • Recommended Gear: Orphan’s Call set, Demon’s Arch javelin, Wraith Flight javelin, The Scalper throwing ax, Gimmershred throwing ax, Laterator throwing ax, Arreat’s Face helm, Andariel’s Visage helmet, Guillaume’s Face helm, Gore Rider boots, Dracul’s Grasp gloves, Steelrend gloves, Raven Frost ring, Highlord’s Wrath amulet.
  • Recommended Runewords: Beast, Dream, Chains of Honor, Duress.
  • Difficulty Level: Hard.

Our next Barbarian build focuses on ranged combat. It’s fast, able to kite, and tough. However, the build lacks true AoE power, so frenetic clicking is required.

Your main skills are Double Throw and Double Swing. Both benefit from dual-wielding weapons, so you’ll want to equip throwable weapons like throwing axes, throwing daggers, or javelins. 

Afterward, you’ll invest in your Throwing Mastery, as well as Battle Command, Battle Orders, and Shout. For defensive options, focus on Iron Skin, Increased Speed, and Natural Resistance. 

fist of heavens 1
You can tweak this build to create a Frenzy character instead.

Wind Elemental Druid

  • Skills: Arctic Blast (10), Cyclone Armor (20), Twister (20), Tornado (20), Hurricane (20), Oak Sage (20)
  • Recommended Gear: Earthshaker hammer, Earth Shifter hammer, Ravenlore helmet, Skin of the Vipermagi chest piece, Arachnid Mesh, Silkweave boots, Magefist gloves, Lidless Wall helmet, Mara’s Kaleidoscope amulet.
  • Recommended Runewords: Enigma, Heart of the Oak, Spirit.
  • Difficulty Level: Moderate.

The Elemental Wind Druid is a quintessential build. It’s fun, balanced, and capable of steamrolling through the game. However, it has a tough start, as low-tier elemental skills are not very powerful.

That said, you’ll focus on Hurricane and Tornado as your primary active skills. You’ll level up with ten levels on Arctic Blast until you unlock Twister. You’ll want to focus on Oak Sage as well, which raises you and your party’s HP.

Lastly, search for unique gear pieces that add points to Elemental Skills (like the Earthshaker). Other crucial gear mods are faster cast rate and resistances.

elemental wind druid
Arctic Blast doesn’t synergize with other skills. You may swap it for another utility option.

Summoner Druid

  • Skills: Lycanthropy (5), Werebear (5), Shockwave (15), Spirit Wolf (20), Dire Wolf (20), Grizzly Bear (20), Oak Sage (20), Carrion Vine (1)
  • Recommended Gear: Ravenlore helmet, Spirit Keeper helmet, Skin of the Vipermagi chest armor, Arachnid Mesh belts, Silkweave boots, Lidless Wall helmet, Magefist gloves, Mara’s Kaleidoscope amulet, Stone of Jordan ring.
  • Recommended Runewords: Enigma, Heart of the Oak, Spirit, Splendor.
  • Difficulty Level: Moderate.

The summoner druid is not a top-tier character by any means. Nevertheless, it’s a fun class, handy for party-based playtime. Solo PvE is okay, flimsy at first, but it can hold its ground after Act I. Also, the Druid is the only class that gets synergy bonuses from +skill points on gear.

Early on, you’ll level up with the Poison Creeper and the Werewolf. The Poison Creeper is very strong early on. After that, you’ll pick Werebear for extra survival, and start leveling your Spirit Wolf, Dire Wolf, and finally, the Grizzly Bear. Lastly, your Oak Sage is your defensive option, alongside the Carrion vine, to replenish life.

Lastly, the Shockwave skill is paramount as it’s an easy AoE stun. So, the idea is you turn into a Werewolf for a ton more of HP and summon your beasts. Then, you simply spam Shockwave all over while your wolfs, and your bear bite your way through the game.

summoner druid
Put most of your points on Vitality, with just enough points on Strength to wear your gear. 

Trapper Assassin

  • Skills: Death Sentry (20), Wake of Fire (20), Lighting Sentry (20), Fire Blast (20), Wake of Inferno (20), Fade (6)
  • Recommended Gear: Bartuc’s Cut-Throat claw, Firelizard’s Talons claw, Ormus’ Robes chest armor, Harlequin Crest helmet, Sandstorm Trek boots, Arachnid Mesh belt, Frostburn gloves, Griffon’s Eye ring, Stone of Jordan ring, Telling of Beads amulet.
  • Recommended Runewords: Enigma, Lore.
  • Difficulty Level: Hard.

The Assassin is the most complex class in Diablo II. In particular, the Martial Arts three thrives on charge mechanics that are hard to utilize during combat. That’s why we’re going for a trapper build instead. It’s a challenging build to get going, but it’s unique, fun, and distinct from any other class and builds. 

The build uses Wake of Inferno, Death Sentry, and Lighting Sentry as the primary attack skills. The high point investment on the trapper three leaves you with Fade as your only defensive option. Fade can raise your resistance and make you more resistant to curses as well.

Your gear should cover defensive stats like resistance, mana, life, and hit recovery. Additionally, extra skill points are a good option for the Trapper Assassin.

trapper assasin
You can swap the fire traps for extra defensive options like Fade and Weapon Block.

Phoenix Strike Assassin

  • Skills: Phoenix Strike (20), Fist of Fire (5), Claws of Thunder (5), Blades of ice (5), Drago Talon (20), Claw Mastery (20), Burst of Speed (20), Fade (3), Weapon Block (5)
  • Recommended Gear: Bartuc’s Cut-Throat claw, Stormlash mace, Stealskull helmet, Vampire Gaze helmet, Tal Rasha’s Horadric Crest helmet, Natalya’s Shadow chest armor, String of Ears belt, Verdungo’s Hearty Cord belt, Shadow Dancer boots, Soul Drainer gloves, Moser’s Blessed Circle shield, Raven Frost ring, Highlord’s Wrath amulet.
  • Recommended Runewords:  Enigma, Chains of Honor. Sanctuary, Duress, Treachery.
  • Difficulty Level: Hard.

The Martial Arts Assassin relies on charging up skills by repetition, which means standing still to attack. That’s a dangerous mechanic, and thus you have to protect your hero with Weapon Block and Fade. 

The Shadow Warrior will mimic your abilities. Speaking of which, your main skill is Phoenix Strike, and you must build upon some of its synergies as leveling skills. That includes Fist of Fire, Claws of Thunder, and Blades of Ice. On top of that, you must choose a finishing move to get the extra charge bonus: we went for Dragon Talon. Lastly, put 20 points on Venom for the sweat DoTs: it’s a boss killer. 

Your gear should make you faster. Your best bets are mods like faster hit recovery, faster attack speed, and faster run/walk speed. Additionally, every defensive bonus you find works wonders for the Phoenix Strike Assassin.

phoenix strike assassin
You can take points out of the synergies and the Claw Mastery to go for Death Trap instead.

Where Do You Put the Attribute Points?

You gain five attribute points per level, and the idea is to put most of them on Vitality for most classes.

You’d need 100 to 120 points in Strength for the best end-game gear, and you can get plenty of points with charms and gear itself. Similarly, you’d need about 100 to 120 dexterity points for most ranged weapons. 

Putting extra points on Strength or Dexterity for defensive/offensive purposes won’t yield significant results. 

Lastly, you don’t want to put points on Energy unless strictly necessary. A Sorceress using Energy Shield could benefit from 20 to 25 points into the stat, though. 

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